Go Home

Disco Elysium studio ZA_UM unionizes in the UK_ 'We like being here. We want to continue being here.

Published on December 04, 2025

Disco Elysium studio ZA/UM has unionized. In an interview with GamesIndustry.biz, representatives of the studio's new Workers' Alliance, as well as company president Ed Tomaszewski, announced the formation of the union and its voluntary recognition by studio management. The announcement comes as ZA/UM has finally started showing off its second game, the upcoming spy RPG Zero Parades, set to release in 2026.

"The more I've worked here, the more I've realised that what we have is a unique makeup of people, and the union is a large effort to solidify that," said union representative and UI/UX designer Declan Keane. "Instead of thinking about what the next year will look like, we'll be working together, taking what we've learned already and doubling down on that. I want to play the games that this team makes."

Both Tomaszewski and Ingham contested the characterization of ZA/UM as a "cold, careless company where managers wage war against their own creatives" from former ZA/UM writer Dora Klindžić.

Klindžić, along with Disco Elysium writer Argo Tuulik, were part of a 24-person mass layoff in February 2024 following the cancellation of a [[link]] Disco Elysium spinoff codenamed X7. Ingham noted, however, that she "wouldn't want to comment on Dora's lived-in experience, because it's very, very different to my experience."

Speaking to PC Gamer for a June 2024 report on X7's development, Klindžić, Tuulik, and 10 other current and former ZA/UM employees described a studio that had struggled with a rapid expansion from 30 to around 100 people after the success of Disco Elysium. ZA/UM was then rocked by the acrimonious departure of key, senior talent, including setting creator Robert Kurvitz. In the following years, a Disco Elysium sequel and sci-fi RPG project led by Disco Elysium producer Kaur Kender were canceled, with focus shifting to X7 and two projects now revealed to be Zero Parades and Disco Elysium Mobile.

X7 was characterized as having a confused, stifled development process with no preproduction period and unclear leadership⁠—Klindžić and Tuulik pitched the project and at times took on project lead responsibilities, but were never formally designated as such and clashed with formal project leads eventually assigned to the project. Despite these difficulties, a build of X7 was well-received in an internal company showcase at the end of 2023, but the project was still canceled two [[link]] months later.

ZA/UM's current project, Zero Parades, is a spy RPG in a similar style to Disco Elysium, with primarily exploratory, dialogue-driven gameplay, skills that speak to the player, and a more immediate, confrontational riff on Disco Elysium's Thought Cabinet. I was intrigued by a first look at gameplay earlier this year, but am also concerned it could be playing things too safe vis-à-vis Disco Elysium.

Departed writers Klindžić and Tuulik have announced a limited edition art book/essay collection/dev diary to formally announce the first game of their new studio, Summer Eternal. It's set to ship next summer, and looks pretty neat. Red Info, the studio of Disco Elysium artist Aleksander Rostov and writers Helen Hindpere and Robert Kurvitz, has yet to announce what it is working on.

2025 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Reader Comments

GameAddict8897

The payout process is generally smooth and reliable, though occasionally it takes longer than expected. Overall, I feel confident that my winnings are safe and will be credited properly. I really enjoy playing the slot games here. The variety is amazing, from classic reels to modern video slots with interactive bonus rounds. Every spin feels like an adventure, and the graphics and sound effects are top-notch, making the experience immersive and exciting. The variety of games is excellent, including table games like blackjack, roulette, and baccarat, in addition to slots. This keeps the platform interesting and allows me to switch games depending on my mood.

GameAddict1125

The progressive jackpots are thrilling, and it's exciting to watch the jackpot amounts grow as more players spin the reels. I hope they add even more jackpot slots because it adds a lot of excitement to the gameplay. The mobile interface is smooth and intuitive. I can play all my favorite slots on the go without experiencing any lag or glitches. The design is responsive and user-friendly, which makes gaming on my phone just as enjoyable as on my computer. Customer support has been outstanding whenever I had any issues. They respond quickly and professionally, ensuring that any concerns with deposits, withdrawals, or gameplay are addressed immediately, which makes me trust the platform more.

LuckyPlayer1834

The payout process is generally smooth and reliable, though occasionally it takes longer than expected. Overall, I feel confident that my winnings are safe and will be credited properly. The promotions and bonuses offered are very generous. I especially love the daily free spins and deposit bonuses. They make playing even more enjoyable and increase my chances of winning big. The platform keeps me engaged for hours every day. The variety of games is excellent, including table games like blackjack, roulette, and baccarat, in addition to slots. This keeps the platform interesting and allows me to switch games depending on my mood.

Recommended Reading

Why Dead Rising 2 May Not Have Photography

The first thing most of us noticed when Capcom confirmed Dead Rising 2 was the lack of the original [[link]] title’s lead Frank West. The second? Where’s the camera? https://kotaku.com/dead-rising-2-its-real-a...

Keep Reading

Wolverine iPhone App Features Intriguing Innovation

While the free X-Men Origins: Wolverine Feral Senses application for the iPhone is little more than a marketing tool for [[link]] the console game, its image recognition feature definitely has potential. The f...

Keep Reading

Yeah, LEGO Half-Life 2 Would Be Pretty Great

The guys at LEGO gotta make money. So they license Star Wars, and Harry Potter, and Rock Band. But if they didn’t have to make money, we [[link]] like to think they’d license Half-Life 2. Sadly, that probably ...

Keep Reading